

Just-in-time (JIT) debugging instead of this dialog box. See the end of this message for details on invoking You click Quit, the application will close immediately.Īnd the details provided for this appeared below that: If you clickĬontinue, the application will ignore this error and attempt to continue. "Unhandled exception has occurred in your application. With the Generations Archive editor, and this appeared: When the files were extracted there were some that did not fully extract.įor this file there was an error when using the "extract all" option, While actually using the Generations Archive editor I ran into a problem with one particular file (see below): scene files into Sonic Generations to use as level geometry. This allows users to create and remove objects, as well as to import Ogre. pfd files.ĭario FF, another Tech Member, has created a level editing and importing program called SonicGLVL, available for download here. MainMemory, also a Tech Member of Sonic Retro, has adapted his SADXsndSharp tool to work with Generations'.

QuickBMS is used to extract CPK files (*.cpk) from the disk and sound folders of Sonic Generations.ĬPKREDIR by Korama, a Tech Member of Sonic Retro, is a DLL that intercepts attempts by Sonic Generations to read files within a CPK archive.

Yes, but is Sonic Dash 2: Sonic boom, Sonic Jump, and Sonic Jump Fever powered by unity?įor hacking/de-compiling/ripping open sonic generations pc, please go to this page:ģ useful Programs that are listed there (and more): (11-21-2015, 12:57 PM)SuperTVGRFan18496 Wrote: Sonic Dash and Sonic Runners is powered by Unity. And that is exactly where this thread will help with by allowing the community to work together to lean how to hack and rip from all of these games by communicating with one another and putting our heads together. Some games haven't even been touched for ripping things from them because they use different formats, etc. The reason that this thread has been made is so that we can talk about any and all sonic games or games containing sonic content so that we can help one another. (11-24-2015, 04:19 PM)The 100 Mega Shock! Wrote: Most of these games were made by different people or with formats evolving over console generations. You are absolutely right, but hopefully we will be able to get past the game engine and be able to rip more models! (11-24-2015, 05:15 PM)Yarcaz Wrote: (11-23-2015, 11:06 PM)JaysonJeanChannel Wrote: I'm pretty sure Sonic Boom will be hard to rip from considering that it's in a different game engine.
